AI Insights · Timothy · October 2025
High Fantasy Games Performance in Europe Q3 2025
Explore the Q3 2025 performance of top high fantasy games on a unified platform in Europe, with insights from Sensor Tower.
In the third quarter of 2025, the high fantasy gaming sector in Europe saw notable performances from leading titles on a unified platform, combining data from both iOS and Android. Here’s how the top five games fared:
Coin Master by Moon Active demonstrated a steady revenue stream, with figures peaking at around $11.2M in late June, followed by fluctuations throughout the quarter, ending at approximately $9.7M. Weekly downloads varied slightly, ranging from 60K to 70K, while active users saw a gradual decline from 1.7M to 1.4M.
Clash Royale from Supercell experienced a significant rise in active users, starting at 24.1M and reaching 34.5M by the quarter's end. Weekly revenue also showed a positive trend, with a peak of $7.9M in early September. Downloads increased consistently, surpassing 800K by the end of September.
Clash of Clans, another title by Supercell, saw a varied revenue pattern, with a notable dip mid-quarter but recovering to $2.2M by late September. Downloads remained relatively stable, averaging around 130K weekly, while active users fluctuated slightly, ending the quarter at 7.8M.
Total Battle: Strategy Game by Scorewarrior maintained steady active user numbers, peaking at over 630K in early September. Revenue saw a notable increase towards the end of September, reaching $2M, while downloads showed a downward trend, closing the quarter at approximately 134K.
Finally, Royal Kingdom from Dream Games experienced a steady increase in revenue, culminating at $1.8M by the end of September. Downloads decreased over the quarter from 660K to 360K, while active users remained strong, peaking at over 4M in late August.
These insights, sourced from Sensor Tower, reveal the dynamic nature of the high fantasy gaming market in Europe. For more detailed analytics, visit Sensor Tower's platform.